• Unity
  • Can't Change materials in inspector

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Hi @[삭제됨]
How can we change materials inside the inspector?

It seems like the material is permanently assigned to the skeleton mecanim\animation. If I try to drag in another new material, it auto reverts back to the pre-assigned material. :wounded:

Any suggestions on how to change the material in the inspector?

Thanks for the help! 🙂

10일 후

We've been working on this issue too...

So far boiled it down to the material is cached at the very beginning and every frame that it reconstructs the mesh, it reverts back to the cached material since it has to keep track of every material per attachment (if I'm using the terminology right).

If you found a good way, do tell.

5일 후