IndieDoroid Hi @Harald, I'm not sure if I'm the only one, but maybe you can help confirm. When I add a Skeleton Utility in prefab mode, Unity won't save the exposed skeleton hierarchy. It can be saved if I expose the hierarchy outside of prefab mode. Thanks
Harald Hi @IndieDoroid, Thanks for reporting! I was able to reproduce the problem in Unity 2019.2. Issue ticket for the record: [unity] SkeletonUtility spawn methods not saved in Prefab mode · #1481 I have already committed a bugfix and uploaded new unitypackages. You can download them here as usual: Spine Unity Download