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Skin Import
Hi there!
I'm editing an old Spine file, where the character already has 3 skin's.
I would like to add 2 new skins in some optimized way (I already understand the system to incorporate the images one by one, but I'm looking for something faster).
Any information is useful to me, greetings!
In 3.8 (which is currently in beta) you can Image removed due to the lack of support for HTTPS. | Show AnywayImport Data
into an existing skeleton:
Nate wrote
Thanks Nate, any solution in version 3.7.9?
I'm afraid in 3.7 you have to import to a separate skeleton, then move the attachments across skeletons, then delete the imported skeleton.