spine的材质球太多,美术也不知道怎么降低材质球数量?有没有什么规则能减少size of meshrenderer.materials?
如何降低材质数量
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人物艺术非常漂亮!
材料的数量确实看起来不对。 你能把你出口的资产发给我们contact@esotericsoftware.com,然后我们可以看看。
The character art is very beautiful!
The ammount of materials indeed looks wrong. Could you send us your exported assets to contact@esotericsoftware.com, then we can have a look.
我通过断点skeletonanimation导入的代码 已经找到原因了,导出的图集太多了。导出成一个图集就OK了
感谢您告诉我们,很高兴您能解决问题。
Thanks for letting us know, glad you could resolve the problem.
要了解原始问题:
你的意思是图册文件太大(图像分辨率)? 或者太多的图册页面(如5张图册页面)? 你的话被错误地翻译成英语“太多”,不幸的是没有意义。
To understand the original problem:
Do you mean that the atlas file was too large in size (image resolution)? Or too many atlas pages (like 5 atlas pages)? Your words were incorrectly translated to English as "too much" which does not make sense unfortunately.