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Move paths around with a bone
Hi there!
This is somewhat runtime related as well, but I currently have a series of bones on a path that are animating. However I want to move the entire path around under a bone. Is this possible? I have tried parenting the bones to a parent bone, but the children ignore the parent's translations.
Thanks!
Why don't you move the parent bone of the path? Is that what you meant?
Damn, forgot to parent the path to the bone! That's what I meant, and it's working now. Thanks!