• Runtimes
  • [UE4] Missing Spine UE4 Modules

Hello,

I am having problems with getting started in UE4. I did everything like in: http://esotericsoftware.com/spine-ue4 documentation and when I try to load the UE project (spine-runtimes-3.6 -> spine-ue4 -> SpineUE4.uproject) I get the message like this:

And if I click that I want to rebuild the project I get this:

This is my placement of Plugins folder and then the spine-c that I did like in the documentation:

I also created my own project and put the Plugins folder in it but the result was the same.

Can someone please help me?

The tools I am using:
Windows 10
Unreal Engine 4.19.2 ( I also tried with 4.18.3 and 4.17.2 and it gave the same error).
Visual Studio 2017 ( I also tried with VS 2015)

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The Spine UE4 plugin requires you to build the project from source (or if you created your own project and added the plugin, make sure you created a C++ project, not a blueprints only project). You need to generate a Visual Studio solution from the .uproject file by right clicking it an selecting Generate Visual Studio project files. You then have to open the resulting .sln project and build the solution in Visual Studio.