Hello,
Would it be possible to get a version of SetSlotsToSetupPose() that does not reset the Tint of the Slot?
Normally I just want to reset the attachments, but not the overridden colour of the attachments.
Thanks
Hello,
Would it be possible to get a version of SetSlotsToSetupPose() that does not reset the Tint of the Slot?
Normally I just want to reset the attachments, but not the overridden colour of the attachments.
Thanks
The tint of a slot is part of its setup pose. As such, providing that method is something we'd be a bit reluctant about. However, you can record the slot tints right before calling the existing method, then manually re-applying the tints.
You could also write your own code to reset the slots to a partial setup pose.
I see you've already brought this up before while you were using Unity, and do have the extension code.:
SetSlotsToSetupPose
If you go that similar route for C, you would do the same.
Loop through all the slots.
Then do what slot_setToSetupPose does, but without resetting the color.