pureswing

Hi, I downloaded some asset from a game online, but the texture unpacker , some strange borderline appears on images. So I have two question: 1-why this happen y 2-Its possible to fixed?, if so how?. Thanks in advance guys :)



note: I have uploaded a zip file with the spine files.
이 게시글에 첨부된 파일을 보기위한 권한을 요청할 수 없습니다.
pureswing
  • 전체글: 3

Erika

Hello, the dark border you see is likely premultiply alpha. Just check the setting Unpremultiply alpha when unpacking to automatically remove it.
사용자 아바타
Erika

Erikari
  • 전체글: 2588

pureswing

Thanks for the quick reply Erika, I just found a great write about Premultiply Alpha http://es.esotericsoftware.com/forum/Premultiply-Alpha-3132 .

But still, can't find that option anywhere. i'm using version 3.6.53 pro. Or I should use a third-party software like Unity3D?.
pureswing
  • 전체글: 3

Nate

You can just use the latest version of Spine for texture atlas unpacking, which has that feature. If you are stuck on older runtimes, be sure not to save your projects with the newer version until you are ready to update your runtimes.
사용자 아바타
Nate

Nate
  • 전체글: 9957

pureswing

thanks Nate, all good now. Cheers!
pureswing
  • 전체글: 3


다시 돌아감: Editor