Editor
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- Is blending good for game optimization?
글쓴이: phammanhthang87, 2 months ago - 3 댓글
- 1357 읽음
- 최근 게시글 글쓴이: Harald
2 months ago
- Is blending good for game optimization?
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- PhotoshopToSpine Script makes heavy images
글쓴이: phammanhthang87, 2 months ago - 1 댓글
- 1111 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- PhotoshopToSpine Script makes heavy images
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- Spriter pro project into a Spine project
글쓴이: alexzhivil, 2.5 years ago - 5 댓글
- 1370 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Spriter pro project into a Spine project
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- Performance impact of having several slots
글쓴이: adrian, 2 months ago - 3 댓글
- 1169 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Performance impact of having several slots
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- Spine editor and runtime version management
1, 2, 3
글쓴이: Nate, 4.5 years ago - 63 댓글
- 221632 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Spine editor and runtime version management
1, 2, 3
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- Option to Uncheck Export for Slots?
글쓴이: skarasuko, 2 months ago - 1 댓글
- 1295 읽음
- 최근 게시글 글쓴이: Søren
2 months ago
- Option to Uncheck Export for Slots?
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- Animation Positioning Problems
글쓴이: supsupsup, 2 months ago - 3 댓글
- 1273 읽음
- 최근 게시글 글쓴이: Harald
2 months ago
- Animation Positioning Problems
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- Feature Requests and Questions Editor v4
글쓴이: Friebel, 2 months ago - 5 댓글
- 289 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Feature Requests and Questions Editor v4
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- Mesh with a hole
글쓴이: maximgavrilov, 2 months ago - 1 댓글
- 1123 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Mesh with a hole
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- PNG sequence naming options? WebM support?
글쓴이: jendart, 2 months ago - 2 댓글
- 1135 읽음
- 최근 게시글 글쓴이: jendart
2 months ago
- PNG sequence naming options? WebM support?
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- 购买账号
글쓴이: zhangshouguang, 2 months ago - 1 댓글
- 1099 읽음
- 최근 게시글 글쓴이: Erika
2 months ago
- 购买账号
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- Spine Launcher Announcements!!!
글쓴이: foriero, 3 months ago - 10 댓글
- 4363 읽음
- 최근 게시글 글쓴이: foriero
2 months ago
- Spine Launcher Announcements!!!
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- The background has changed to red.
글쓴이: zsoltacs, 2 months ago - 2 댓글
- 1091 읽음
- 최근 게시글 글쓴이: zsoltacs
2 months ago
- The background has changed to red.
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- .mp4 and other format Export support?
글쓴이: skarasuko, 2 months ago - 1 댓글
- 930 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- .mp4 and other format Export support?
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- Deformation Keys and the Graph Editor
글쓴이: quadfive, 2 months ago - 5 댓글
- 1020 읽음
- 최근 게시글 글쓴이: skarasuko
2 months ago
- Deformation Keys and the Graph Editor
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- Graph window empty?
글쓴이: jendart, 2 months ago - 2 댓글
- 1009 읽음
- 최근 게시글 글쓴이: jendart
2 months ago
- Graph window empty?
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- make spine window stick to screen sides
글쓴이: booboogaga, 2 months ago - 6 댓글
- 1075 읽음
- 최근 게시글 글쓴이: booboogaga
2 months ago
- make spine window stick to screen sides
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- Thinking about "close to tray" for quick launch?
글쓴이: Nick, 2 months ago - 2 댓글
- 917 읽음
- 최근 게시글 글쓴이: Nick
2 months ago
- Thinking about "close to tray" for quick launch?
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- Importing PNG sequence out of place in Spine
글쓴이: supsupsup, 3 months ago - 12 댓글
- 1925 읽음
- 최근 게시글 글쓴이: supsupsup
2 months ago
- Importing PNG sequence out of place in Spine
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- Aiming + Firing
글쓴이: tjbrunetto, 2 months ago - 1 댓글
- 733 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Aiming + Firing
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- [4.0.20-beta] Multi-/box-select keyframes in new v4 Graph?
글쓴이: Friebel, 2 months ago - 8 댓글
- 420 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- [4.0.20-beta] Multi-/box-select keyframes in new v4 Graph?
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- How can I animate a more complex model in Spine ?
글쓴이: zsoltacs, 2 months ago - 4 댓글
- 898 읽음
- 최근 게시글 글쓴이: zsoltacs
2 months ago
- How can I animate a more complex model in Spine ?
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- I must use the previous version for training, what should I
글쓴이: gunspike, 2 months ago - 3 댓글
- 707 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- I must use the previous version for training, what should I
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- skins and skeletons
글쓴이: valentin.raus, 2 months ago - 1 댓글
- 688 읽음
- 최근 게시글 글쓴이: Erika
2 months ago
- skins and skeletons
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- Trial to Essential Graph Tab
글쓴이: ArisaLawliet, 2 months ago - 5 댓글
- 734 읽음
- 최근 게시글 글쓴이: Nate
2 months ago
- Trial to Essential Graph Tab
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