hi guys,
I don't know if it's a bug.
Actually it's probably me not using it correctly
so we are using spine for all the animations on our game, and we use the starling actionscript runtime
so I make some animations on spine, with a few skin attachement on them
Everything is perfect on the IDE.
So we implement the animations on flash builder and there... many unexpected things happens.
So I am going to start with the first one (if need I'll open other threads with the other issues) :
I have bone and in this bone there is a slot with an image inside
I have some animations and I move this bone. Well on the runtime, I see this image duplicated!!
It seems that a "ghost" appears at the default position (the one set on the setup) of the asset.
This happens only when I add a key on the parent bone of the slot, even if it's a single frame animation...
Am I doing something wrong or is there a bug of some kind?