Hello
I have suggestion how to improve timeline editor, or maybe somebody can tell me how easy reuse the all the key-frames from specyfik frame in the timeline.
Let me explain what I mean:
Many times in my work I need make 1 animation, than the another 2 animation which need to start as the same as the last frame of 1 animation. So all key-frames (include bones transformation, color, attachment visibility, deform, IK, path, order, etc.) from the last frame of 1 animation need to be a paste on the frist frame of 2 animation.
You may tell me "just select all of those key-frames, copy them and paste in the first frame of 2 animation". Well when you have over 60 attachments it's getting a little complicated. You can't just select everything in the tree or main screen and get all the key-frames in one time. If you select all objects in the Tree it will not screen all the kind of key-frames you need. So you need to copy seperatly bones transformatios, color, attachments visibilty ... etc. As you can imagin it takes a lot of time.
My dream would be one button to select all the kind of frames in all objects or even one button to create all the kinds of keyframes from all objects in the selected frame in timeline.
That would be easy to copy all of them and move to the other animatio.
In perfect world I could just select part of frames in time line and copy all kinds of key-frames from all objects and just move them to the other animation.
How you think about that? Is there anyway to do that in Spine? Or this could be a good way to improve the software?