IGS Hello everyone! Can I change scale on spine2d component, for example by Tween Engine? (https://github.com/libgdx/libgdx/wiki/Universal-Tween-Engine)? For example I want to have this effect for my spine2d button, is it possible?https://cdn.dribbble.com/users/766394/screenshots/2325748/hire.gif Thanks!
Nate You could just play an animation on the button skeleton when clicked. That gives you the most control. Otherwise you can manipulate the root bone scale using tween engine (or scene2d actions).