Thank you for the reply guys.
Thats is exactly how we are approaching this.
I even grouped the views in their own "Root Bone". Which made the Animation timeline organized. The characters bone structure is still yet to be configured, so I am not sure how it will play out. Hopefully this works, because it's been actually good to work this way.
I am documenting this for our illustrator to follow, still a WIP document, becouse I am testing all of these configurations.
But, I am quite certain this is the right path.
http://www.donutcoffeeshopstudios.com/characterGuidelines.pdf
It would be great to have your thoughts over this proceedure. At "SPINE SETUP" section.